AI Insights · Timothy · October 2022
Top 5 3D Anime Games on iOS in the US: Q3 2022 Performance
Explore the performance trends of the top 5 3D anime games on iOS in the United States for Q3 2022, focusing on their weekly downloads, revenue, and active users.
The third quarter of 2022 saw significant activity among the top 5 3D anime games on iOS in the United States. Here's a detailed look at the performance trends of Genshin Impact, DRAGON BALL LEGENDS, Summoners War, Tower of Fantasy, and The Seven Deadly Sins.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced notable fluctuations in weekly revenue, peaking at approximately $4.1M in mid-July. Weekly downloads varied, with a high of around 73K in late August and a low of about 35K in mid-September. Active users followed a similar trend, with a peak of around 952K in mid-July and a dip to approximately 676K in mid-September.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. saw its weekly revenue peak at about $1.75M in mid-July. Weekly downloads remained relatively stable, fluctuating between 24K and 52K. The game's active user base showed a slight decline early in the quarter, reaching a low of approximately 380K in early August, before rising again to about 464K by the end of September.
Summoners War from Com2uS Corp. had consistent weekly revenue, with a notable peak of around $706K at the end of August. Downloads were modest, ranging from approximately 1.5K to 2.9K. Active users saw an increase towards the end of the quarter, rising from around 108K in early August to about 162K by late September.
Tower of Fantasy, published by Level Infinite, launched in early August and saw its highest weekly revenue of approximately $1.37M during its launch week. Downloads started strong at around 670K but declined to about 8.3K by the end of September. Active users followed a similar pattern, starting at around 518K and decreasing to approximately 75K by the end of the quarter.
The Seven Deadly Sins by Netmarble Corporation had a steady performance with a peak weekly revenue of around $575K in early September. Downloads varied from approximately 2.5K to 4.5K. Active users remained relatively stable, fluctuating between 48K and 59K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.